Blender与SP游戏资产模型完整制作训练视频教程 Blender 2.8 and Substance painter - 3D modeling game assets
本Blender教程是关于Blender与SP游戏资产模型完整制作训练视频教程 Blender 2.8 and Substance painter - 3D modeling game assets,时长:5小时43分,大小:4.9 GB,格式:MP4高清视频格式,教程使用软件:Blender,作者:Ali Ncir,共36个章节,语言:英语。
Blender是一款开源的跨平台全能三维动画制作软件,提供从建模、动画、材质、渲染、到音频处理、视频剪辑等一系列动画短片制作解决方案。拥有方便在不同工作下使用的多种用户界面,内置绿屏抠像、摄像机反向跟踪、遮罩处理、后期结点合成等高级影视解决方案。同时还内置有卡通描边(FreeStyle)和基于 GPU 技术 Cycles 渲染器。以 Python 为内建脚本,支持多种第三方渲染器。Blender 为全世界的媒体工作者和艺术家而设计,可以被用来进行 3D 可视化,同时也可以创作广播和电影级品质的视频,另外内置的实时 3D 游戏引擎,让制作独立回放的 3D 互动内容成为可能。Blender 以 python 为内建脚本,支持外挂 Yafaray 渲染器,同时还内建游戏引擎。Blender为全世界的媒体工作者和艺术家而设计,可以被用来进行3D可视化,拥有极丰富的功能,而且很大部份是高端模组塑造软体。强大的快捷键功能让你事半功倍。有了 Blender 后,喜欢 3D 绘图的玩家们不用花大钱,也可以制作出自己喜爱的 3D 模型了。它不仅支持各种多边形建模,也能做出动画!
Blender 2.8 and Substance painter – 3D modeling game assets
Model , sculpt and optimize a fantasy bow so it’s ready to use in your game and make beautiful render for your portfolio
What you’ll learn
3d modeling
sculpting details
optimising mesh for video games
uv unwrapping
baking details from high poly to low poly models
texturing the model in substance painter
rendering images and turntables and post processing them in blender
rendering images and turntables in marmoset ( optional bonus lesson )
importing your game ready asset into Unreal Engine and setting up the materials
Requirements
very basic knowledge of blender
very basic knowledge of substance painter
Description
In this course you will learn about useful addons in blender 2.8 . you will also learn how to properly make 3d models with good topology . and sculpt the details on the high poly models , then we will optimize a version of the model to make it game ready . then we will unwrap it and bake the textures with a method that will avoid most baking issues that occur to most people . we will also texture our model in substance painter and then export the textures to work with unreal engine , Unity , and blender . we will also learn how to render a turntable in both blender and marmoset toolbag . the section with marmoset toolbag is a bonus so if you don’t own that software you can still follow the whole course without any issues .
In this course you will learn :
High poly modelling in Blender 2.8
Making the model game ready and low poly
Uv unwrapping our model
Baking and texturing in Substance painter
Importing the model into unreal engine
Rendering a turntable in Blender 2.8
Rendering a turntable in Marmoset toolbag
exporting a 3d viewer that you can upload to your portfolio from Marmoset toolbag
Enroll now and start making your game assets .
Who this course is for:
artists who want to get in the game indsutry and want to learn proper workflow of making high quality game ready assets
indie game devs who want to learn how to create custom 3d assets for their games
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